Furious Paul's Overwatch Strategy Guide
Welcome to my Overwatch Strategy Guide! My goal is to teach you everything you need to know on how to be really good at Overwatch. I will be providing beginner and advanced strategies for all heroes and maps in the game along with a lot of other general guides on how to play the game well and even professionally. My strategy guide for Overwatch will become massive overtime as I add more content to it.
I have been hard at work and I already have general strategy guides for all of the heroes in the game. They are jam packed with strategies and tips on how to play each hero well, and more general and advanced strategies are on the way. I will continue to make sure everything remains up to date with the latest patch so everything is accurate as it can be.
In order to be informed when I release new guides and strategies, please Click Here.
IMPORTANT NOTE: Throughout my guide, green links are free guides and light blue links are members area guides.
Latest FREE Guides, News & Updates:
Even though news updates to this page are lacking, I have been actively updating individual hero pages to make sure they all contain the latest patch updates.
Added Sombra to the Hero Difficulty guide.
Updated my entire guide for the latest 1.5 Patch changes.
Sombra's Guide is now available. More strategies, counters and synergies are coming soon.
Updated my entire guide for all the latest Patch changes.
Added a new section to Mercy's Damage Boost (How Damage Boost Works on Projectiles). Updated Mercy's damage boost section for Ultimates that benefit the most from damage boost. Added an image and some info for how the Harmony Orb appears on other players in the game.
I now finally have 3 PCs for Overwatch testing and I will be going over many things to test, which will enhance the accuracy of my Overwatch guide as time goes on!
Added some more info to Winston's Tesla Cannon. Updated the stats and info for Zarya's Projected Barrier.
Updated the Ultimate Charge Rates chart with healing values related to ultimate charge. Added a new section to Infra-Sight (Infra-Sight Mechanics).
Added a new section for Roadhog's Chain Hook (Free Headshot if timed correctly). Updated a lot of Roadhog's matchup info related to his Chain Hook ability.
Implemented Ana's neutral matchups to her counters section.
Added a new section for Ana's ultimate Nano Boost (Overall Best Candidates For Nano Boost). Implemented Ana's weaknesses to her counters section, plus added her to the hero difficulty guide.
Added a lot more info to Genji's Dragonblade.
Updated the guide to reflect the latest patch changes and have implemented the new Ana hero guide.
Added Overtime to the game mechanics guide.
Added new section for Symmetra's Photon Orbs (Non Charged Orbs Vs Fully Charged Orbs). Added more info and an image to one of Symmetra's Teleporter mechanics. I have also made a lot of small changes all over the Symmetra guide. One of these changes includes the fact that Symmetra's Projector Beam no longer attacks through shields (since when was this changed? I never seen patch notes for this!)
More info added to Soldier 76's Tactical Visor (new image and info for Helix Rocket mechanics during Tactical Visor).
Added more info and reworded some stuff relating to Soldier 76's Pulse Rifle.
New mechanic (and strategy) added to Symmetra's Sentry Turret: When placing a Sentry turret down, Symmetra will move slow for a short period of time. You can jump first before putting down a turret to slightly reduce this slow movement.
New mechanic added to Symmetra's Teleporter: Once a checkpoint has been met (either on Payload or Point Capture) Symmetra's Teleporter (either on Defend or Attack) will both disappear and get refunded or partially refunded depending on how many charges were used by the Teleporter Pad. For each charge of the Teleporter used, it will take away -17 of ultimate charge from 100. If no charges were used, it will get fully refunded.
New mechanic added to Payload (on Game Modes Guide): If there is an equal amount of players on Attack near the Payload as there is on Defense, the Payload will enter a "Contested" state, in which it will not move until there are more players on Attack than on Defense near the Payload.
My Overwatch Strategy Guide Members Area launches today. Please read my latest blog post for more info about this.
Added more info for Soldier 76's Tactical Visor. Updated Zenyatta's Harmony Orb info (mostly relating to the line of sight orb lost).
Added new section for Torbjorn's Turret (Upgrade Turret One Second Faster). Added more info for the Bastion Vs Mercy matchup.
Added a new mechanic to Junkrat's Rip-Tire: Tires can get stuck in Zarya's Graviton Surge.
Added a new mechanic for Mercy's Resurrect: Mercy can Resurrect allies even if they are behind walls (or out of her line of sight).
Updated the armor reduction values on the Health Types guide, plus added all weapons and abilities to it with accurate values (I tested them all today). New section added to Zenyatta's Harmony Orb (Knowing if you've received the Harmony Orb). Added a new section for Symmetra's Photon Orbs (Ammo Usage).
I mentioned on the Headshots Guide that Bastion's Tank Form (ultimate) does not have a headshot area (if someone can prove me wrong, please let me know).
New mechanic listed for Zenyatta's Discord and Harmony Orbs: The maximum range the orb can be thrown onto an enemy/ally is 40 meters, which is pretty far. Once thrown onto an enemy/ally, you can still maintain the orb on that enemy/ally regardless of how far away you are from each other, as long as you keep line of sight together.
Updated Zarya's Gun Charge Strength with more accurate values. Some more info added to Zarya's Particle Barrier and Explosive Charge (alt fire). Added Wombo Combo to the Terms & Meanings guide.
Added a new section to Junkrat's Concussion Mine (Advanced Double Mine Jump). Added a newly found important to know mechanic for Torbjorn's Turret (first item listed on Turret Mechanics). Added a new mechanic for Torbjorn's Scrap: Scrap pieces will disappear from the battlefield after one minute. More mechanics added for Torbjorn's Armor Pack. Added new section for Bastion's Tank Form (Cannon Jump). Added more info for the Bastion Vs D.va matchup. For the Health Types guide, I have rewritten the section labeled as (Only support heroes can see health meters). Added a new section for Zarya's Projected Barriers (Turn on Allied Health Meters).
Updated throughout the guide that Hanzo's Dragonstrike does not damage things that are constructed, such as Torbjorn's turret, Symmetra's Teleporter and Sentry Turrets, Junkrat's Traps and Mines, and Widowmaker's Venom Mines. Added new section to Hanzo's Storm Bow (Bow Shot Then Melee Combo) and Sonic Arrow (Enemies cannot see Sonic Arrow). Added more info to the Hanzo Vs Symmetra matchup.
Added new section for Soldier 76's Biotic Field (Biotic Field Mechanics) and more info for Soldier 76's Tactical Visor. Added a new section for Hanzo's Sonic Arrow (Two Sonic Arrows at the Start of a Game) and for Scatter Arrow (Double Scatter Arrow Trick). Added more info to Mei's Endothermic Blaster (Heroes That Can Escape From Chill Effects Quickly) and Blizzard (Interesting Blizzard mechanics). Added a new section for Zarya's Projected Barrier (Projected Barrier Mechanics). Added (Hero Collision) to the Basic Mechanics Guide. Added a new section for Mercy's Guardian Angel (Guardian Angel Custom Control Settings). Rewrote the info notes for Tracer's Pulse Bomb headshot on the Headshots Guide. Added a new section for Widowmaker's Grappling Hook (Grappling Hook Super Jump). New mechanics added for Junkrat's Rip-Tire.
Happy Overwatch Launch day everyone! Today's updates include: Added more info to the Genji guide (Genji's Deadly Combos) and a lot more info added to Deflect. On the Basic Mechanics Guide I rewrote one of the sections and it's now called (Learn How Abilities Affect Reloading). More info added to Winston's Primal Rage. Rewrote the Bastion Vs Winston matchup and the Genji Vs McCree matchup.
Added a full list of counters for Symmetra's Teleporter. The Basic Mechanics Guide has some new content, including: (Ability buffering), (Footsteps) and more info for (Switching heroes during a game).
Added a list of weapons that do fall-off distance damage to the Terms and Meanings page. Added a chart listing all the ultimate charge rates on the Basic Mechanics Guide. More info added to Torbjorn's Armor Pack (Use With Offensive allies Vs Defense Allies)
Added more info to the Basic Mechanics Guide (Melee and Reloading). Added more info for D.va's Defense Matrix (about using Defense Matrix right when a match starts) and D.va's Self-Destruct (Offensive attackers with Self-Destruct).
Added more info for Tracer's Blink (Interesting uses for Blink), counters for Zenyatta's Transcendence and Reinhardt's Barrier Field (what it can block).
Added headshot info for hero abilities across the whole guide.
Added/changed info to the Bastion guide, Sentry Mode tips and Tank Form info along with a lot of other tweaks throughout the guide.
Added more info to the Reaper guide on Wraith Form (ultimates it counters), Shadow Step, Deathblossom, and reworked the counters section. Added a lot more info to Widowmaker's Infra-Sight. Added more info for Lucio's Sound Barrier (Sound Barrier + Speed Aura), and Genji's Cyber-Agility (Triple jump)
Did an overhaul to the Hanzo guide today, many changes and additions all over the guide. Added more info to D.va's Human Form (Steer D.va's Ejection).
Added new info to D.va's human form (quick mech trick), and Symmetra's Sentry Turret mechanics. Added new images and changed some info for Symmetra's Photon Projector and added Photon Orb charge indicator info along with an animated image. Added new images for Zarya's Particle Beam and Bastion Sentry's headshot area (image).
More info added to the Mechanics of Mercy's Caduceus Staff, Tracer's Blink, Soldier 76's Biotic Fields (health meters), and Lucio's Crossfade. Added an animated GIF for Zenyatta's Orb Volley, an image for Zarya's Particle Beam Strength (when viewed from other players), added images and info for receiving Zenyatta's Discord Orb. Lots of small tweaks everywhere.
Lot more updates coming over this week. I am also working on in-depth video guides as well, look for that soon!
Tracer's Pulse Bomb info has been updated. D.va's headshot area added to the headshots guide, added images for all three of Torbjorn's turrets, added more info to Zarya's Particle Cannon (both beam and charged shots). There is also a lot of small minor changes all over my guide.
My Hotkey Bindings For Overwatch & Why I Use Them - I use very different hotkeys for Overwatch and here is my explanation of why I use them, it might give you some tips to improve your hotkeys as well.
Updated the info for McCree's Deadeye ultimate.
Overwatch Terms, Abbreviations, & Their Meanings - This is a guide listing a lot of terms and abbreviations related to Overwatch and their meanings.
Soldier 76's Biotic Field has been updated with more info, along with Genji's Deflect, Mei's Cryo-Freeze and Payload strategy.
Zenyatta's new Discord Orb mechanics (being able to lose line of sight from Zenyatta for more than 3 seconds will drop the Discord Orb) is now covered through out the entire guide. Please note that I have not updated the Harmony Orb info yet because I still feel like Blizzard is going to tweak it again soon, but the Discord Orb change makes perfect sense.
Overwatch Basics Guide is finally available. My basics guide for Overwatch is ready and it is split into multiple sections, including: Hero Introductions, Game Mechanics, Headshots, Game Modes, and Hitpoint Types. I will continue to add to these guides overtime to make sure everything is covered properly.
Easiest and Hardest Overwatch Heroes to Master - Which Overwatch heroes are the easiest to master? Which ones are the hardest to master? This list also explains the best heroes for beginners and experts.
Latest Members' Area Guides:
Not a member? Click Here to join!
Added Sombra to the footsteps video guide, the ultimates visual/audio video and the reload states video.
The DPS chart has been updated to reflect the changes in the 1.5 patch, which includes: Sombra, Soldier 76 and Widowmaker.
Latest Symmetra Video: Hollywood
Added a visual/audio video for an enemy Lucio's Amp It Up ability.
Ana's Synergies Guide is now finished.
Added Ana's Footstep Sounds to the Footsteps video and Ana's Reload state to the Reload state video.
Added Ana's ultimate visual/audio video.
Updated the D.va ultimate video to reflect the latest patch changes.
Symmetra's Best Sentry Turret & Teleporter Placements (Videos) - I am currently working on Symmetra Videos. I currently have Dorado, Route 66, Watchpoint Gibraltar, Hanamura, Temple of Anubis, Volskaya Industries & Hollywood finished. The rest of the maps will be done soon.
Widowmaker's Best Sniping Spots & Venom Mine Placements (Videos) - These videos show the best sniping spots and specific places where Venom Mines can be placed at across ALL of the maps.
Genji's Mobile Possibilities Across All Maps (Videos) - This series of videos is a first of many to come for the members area. These videos shows off Genji's mobile possibilities on every map. I show in-depth where Genji can wall climb and Swift Strike to for short cuts and basic mobility across every map.
Hero DPS Chart - This chart I put together allows you to get a better understanding of how powerful each weapon in the game is compared to other weapons.
Footstep Sounds Video Guide - This video demonstrates all the footstep sounds from each hero along with their crouching sounds. This will better educate you on which enemies (or allies) are near you by just hearing their footstep sounds.
Actual Reload State Video - Know exactly when each gun gets reloaded is important to know for efficient use of abilities and melee attacks. When properly learned, you can reload your weapon and then instantly use an ability or melee attack for better efficiency. This video educates you on these precise times of actual reload.
FULL ULTIMATES Visual/Audio Guide - This video guide shows exactly how both enemy and allied ultimates for each hero look and sound like, so you will understand the difference between the two while playing. This is the full video showing you every hero.
My Overwatch Strategy Guide Members Area launches today. Please read my latest blog post for more info about this.
Overwatch Hero Introductions - Basics Guide
How the Mechanics Work in Overwatch
How Headshots Work In Overwatch
Overwatch Game Modes Overview
Overwatch Health Types & Hitpoint Basics
Overwatch Terms, Abbreviations, & Their Meanings
Easiest and Hardest Overwatch Heroes to Master
My Hotkey Bindings For Overwatch & Why I Use Them
Feel free to leave any type of comment, such as how you like the guide and if it helps you at all, or to report something that is inaccurate in the guide.